“Which headset should you choose?” With the ever expanding amount of virtual reality headsets (HMD's) now available (56 was our last count) it's no wonder that it's hard to decide which to go for. With help from our team of gaming monomaniacs, our exclusive VR Headset Comparison Chart, user ratings and comments, we're confident you'll make the right choice. Read more on finding the right headset here
It’s about time! The new Oculus Quest 2 is Facebook’s next-gen standalone VR headset. Pricewise, the Quest 2 is much more palatable at just £299. It utilises a single striped, LCD RGB display, offering a whopping resolution of 1832 x 1920p per eye. It outperforms the original Quest by utilising Qualcomm’s new XR2 processor. The controller’s battery housing has been improved, it’s lighter and has a greater array of accessories, from faceplates and carry cases, to Elite Head Straps. Check-out the new Oculus Quest 2… right here.
Read the ReviewRead the review: The new HP Reverb G2. With HP's Valve-made Fresnel lenses working in tandem with high-resolution LCD panels, expect near-perfect real world visuals, with a high-contrast, crisp colours and razor sharp text. The headset boasts a resolution of 2160 x 2160px per eye, providing a combined resolution of 4,320 x 2160px.
Read the ReviewThe Valve Index is the very first headset designed and manufactured by Valve Corporation. Considering the Index is Valve’s first ever VR headset, they’ve done an excellent job. They’ve delivered key features that we feel most VR enthusiasts will appreciate. Valve have developed visual, audio, and ergonomic technologies to create the best-in-class VR experience.
Read the ReviewJoin Chris as she uncovers the history and future of VR and explores the effects of modern technology on our everyday lives. Read her takes on industry news and opinion pieces that delve into the nuts and bolts of immersive content and the hardware that drives it. She’ll reveal the innovators behind VR technologies and see what the future has in store for VR gaming.
For an inspiring read, CLICK HEREIn the span of a couple generations, advances in technology have drastically altered our society. A whole generation of children has already been raised as ‘digital natives’ who can’t remember a time before iPads, let alone a family computer. Since the birth of smartphones, and the spread of social media, we’ve rapidly experienced the best, and worst that this new era has to offer.
Although they have many benefits, this unprecedented degree of connectivity has made us deeply vulnerable. There are several consequences that we’re only comprehending now; years after we blindly embraced this new tech. They range anywhere from low self-esteem, to democracies being shaken by malicious Tweets. As the lines of reality are blurred, the digital world has gone from being a mere portion of our lives, to a form of ‘virtual reality’ in its own right.
You might think that virtual reality (VR) is a relatively new phenomenon, sparked by the success of the Oculus Rift. But actually, VR has been around in some form or another since the early 1960s. Since research into VR has always been decades ahead of general release, unfortunately a lot of its history has fallen to the wayside. We’ll explore these fascinating advances in technology, starting with VR’s inception in the 1960s. We’ll look at the many strides forward in the 70s and 80s, like the mother of Google Maps. We’ll even discuss what’s best forgotten; the VR gaffes in the 90s that almost killed public appetite for the technology! Then, we’ll look to the state of VR today, and examine public response. Lastly, we’ll look to the future, and consider how VR will grow; at home, and in the workplace. This is a truly exciting time for VR, with promising new technology right around the corner.
Whatever you want out of your gaming experiences, adding extra accessories can really enhance your gameplay. But as always, choosing the right gear to go with your rig can be daunting to say the least... Nevertheless, we're here to help by providing you with a run-down of some of the best and latest gaming accessories on the market, as well as guidance on where to find them and at the best prices.
Get a real sense of touch with some great VR add-ons, artificially created by applying forces or vibrations to your hands and body. From full haptic suits and vests, touch-sensitive gloves, VR treadmills to bizarre gaming controllers, that look and feel like you're using a real gun!
Well… choosing the best VR headset to buy is a bit of an open question really. First you need to consider what you’re going to use it for. If you’re a PC gamer you may want to consider the current leaders; Oculus Quest 2, HTC Vive Cosmos, HP Reverb G2 or the Valve Index. If you're a fan of game consoles, PlayStation VR or Xbox VR would be a good choice - that's if Microsoft ever get around to deciding on an HMD manufacturer, such as HP, or whether they'll just make their own.
For those that just want to see what all the hype is about before taking the plunge, a good starting point would be the Samsung Gear VR©, starting from as little as £35... However, you’ll need a compatible mobile phone, such as a Samsung S6, S7, S8 and up. For owners of the iPhone©, Apple© has yet to develop something of their own, nevertheless there are compatible HMD's available for the iPhone©, such as the Destek V4 VR or a slightly cheaper alternative, the VR Shinecon. P.S. There are rumors that Apple© are developing a AR/VR headset and that's said to be compatible with their next iPhone© release, although this won't drop until 2021, if at all!